I had to work on the visual development for a VR horror game as my final uni project in Australia. We had this cool idea of a young girl, Hazel, who had heterochromia and could use it as a power to see the "ghost realm". The story takes place in the victorian era, in London. It was really interesting for me because I had a lot of different tasks, from character design to trailers, and also 3D assets. It allowed me to learn a lot.